Daily News Spin March 28, 2001 (Wednesday)
Conquest: Frontier Wars finds publisher
This disowned Digital Anvil title apparently has a publisher now,
though the publisher isn't named. StrategyPlanet has an interview
with Eric Peterson, the producer of the game. In the course
of the interview he mentions that they have a publisher now.
Black & White spyware?
We're not sure what to make of this. PlanetBlackandWhite
is reporting that Lionhead is logging IPs of players with warez
copies of the game and plans on contacting the ISPs and asking that
the players have their accounts banned.
Looks like Lionhead may well get the last laugh with regards
to people who are playing illegal copies of the game, as Infolder
have just discovered.
"We have a large list of IP's that are playing the illegal
copy of the game, so we have them all logged. We will be contacting
the ISP's for details on the accounts, and also the IPs that are
logged as playing the illegal version will be banned from playing
the full multiplayer game. :)" [That quote attributed to
Jamie Durrant, whom we assume is a Lionhead employee.]
If the warez version of Black & White is spyware and contacts Lionhead,
does the retail version do the same? It gets more interesting with
dynamic IPs. If an assigned IP is first used with a warez version
and later gets used by a legit copy, what's logged at Lionhead?
It also looks like Lionhead may be blocking online access to Black
& White games, as witnessed by this amusing
screenshot.
We've emailed EA. We hope to have a more definitive answer soon.
Quake 3: Team Arena is da bomb
We still get love letters about our review
of Team Arena. Apparently, according to this article
at 3DActionPlanet, the game was a marketplace bomb.
Even though Team Arena got almost universally good reviews, people
simply didn't buy it. After all, you COULD spend $25+ for a copy,
but why bother? Nobody plays it, and you can get BETTER addons
in the form of mods completely free of charge.
It's the chicken and the egg thing, but no one wants the chicken
or the egg in this case.
Why we don't want to play Majestic
The
Herald has an article about Majestic with this quote from producer
Neil Young:
"Players are just pawns in the game. Once you are in it you are
bombarded with phone calls to your home, faxes and e-mail messages
to your office and text messages to your mobile phone. It is up
to you to make sense of it."
We don't mind being pawns -- after all, we have to deal with editors
all the time. But signing up to be "bombarded" with calls,
faxes, and email? This is fun?
At least it's a game you can play at work without having to hotkey
to a spreadsheet.
Xbox offline for year 1
Bloomberg.com
is reporting that Microsoft plans not supporting online gaming via
the Xbox until it's established somewhat.
Microsoft Corp.'s Xbox console won't allow Japanese users to
play games over the Internet until its second year on sale, according
to a company document. The decision will leave Microsoft almost
two years behind Sony Corp.
The largest software maker said it needed to build a following
among the most avid gamers, males aged 18 to 30, before investing
in online versions, according to a document stamped ``confidential''
that Microsoft distributed to game developers attending a briefing
at Tokyo's Shintakanawa Prince Hotel.
Hmmm....
Crazy investors?
Yahoo has a story
about Electronic Arts stock trading at 60 times its earnings value,
which is kind of whacky given the current high tech market.
The stock is trading at more than 60 times its projected 2002
earnings, more than double its closest competitors. And analysts
are slapping buy recommendations all over the stock, despite the
bubble-era valuation.
Since the beginning of the year, a time when the Nasdaq Composite
Index has lost 22%, EA's shares have gained nearly 20%. Why, you
ask, is a software company trading at this high after the carnage
dealt most tech stocks?
Investors' puppy love with the Redwood City Calif.-based software
publisher is based on more than good looks. Market leader Electronic
Arts, with titles such as Madden NFL 2001 , is well-positioned
to dominate the handful of new turbo-charged game consoles that
will hit the market later this year. The company is also poised
to be the top online gaming company with its subscription-based
site EA.com.
The story goes on to say that EA is poised to be a market leader
with the next gen consoles, which we suppose is true. However, we're
not convinced that the market will expand significantly, especially
if the economy does falter. EA may be poised for growth, but the
market itself may not be.
Activision looking Hawkish
Someone's making a little money, it seems. Activision is saying
that they'll meet or beat fourth quarter estimates and buy back
$15 million of their debt, according to a story
on Yahoo. The story further says that Activision's success is due
in large part to the Tony Hawk games.
There are a few concerns however, admits Iribarren. Activision
is "pretty dependent on its Tony Hawk brand," he said. About a
quarter of the company's overall 2000 revenue came from Tony Hawk
games. If gamers lose their love for the title, revenue could
get walloped.
Kesmai and EA.com from the inside
Lum the Mad has posted an anonymous
letter from a Kesmai employee discussing the history of the
EA buyout and what went wrong, from this employee's perspective.
There's no verification available, so treat it as a rumor, although
the depiction of a large corporation blundering about with a vague
goal of dominating online gaming but having no real sense of how
to do it rings true.
Clive Barker, interview junkie
There are more Clive Barker interviews on the web than pornographic
photos. We noticed today that Gamespot UK has another
interview with the author cum game designer. We just wanted
to point out that the best
interview with Mr. Barker was written by Quarter to Three's
Tom Chick for the late Gamecenter.
Clive Barker looks much younger than you'd expect. He has a close-cropped
goatee and mustache. He's wearing a pair of small hoop earrings,
leather pants, and yellow tinted sunglasses. He looks like a game
designer. When he opens his mouth, it is obvious he is well-read,
articulate, and passionate. He speaks with something halfway between
an imperious English slur and a growl. He doesn't so much answer
a question as launch into a desultory speech that eventually lands
in the vicinity of your question. Interviewing Barker is calling
in verbal artillery on yourself: ideas rain down around you and
you have no way of knowing where they're going to hit or when
they're going to stop.
See? Told ya.
3am
The floodgates have opened. With Fallout Tactics, Kohan, Fate of
the Dragon, Serious Sam, Tribes 2, Summoner, and Black & White
we have tons of games to waste time with. We're also right in that
golden sports zone, where major league baseball is ready to start,
the NCAA Final Four weekend is upon us, NBA and NHL playoffs aren't
too far off, and the NFL draft is a few weeks away. What could spoil
all this?
Oh yeah. April 15th.
Click here
to read yesterday's news
Back to Top .
|