The Year's Best-Selling Games (cont'd)
Number 10. Starcraft Battlechest
Units sold: 210,834
Gross income: $7,342,535
If you were to fold in Starcrafts phenomenal and unprecedented
success in Korea, God only knows where Starcraft would fall
on the charts. But its still doing just fine stateside,
thank you very much. Starcraft is clever and has a great single
player game and skirmish AI. It pioneered the idea of distinct
races with unique gameplay mechanics. It's a near miracle
that it's as balanced as it is. But 2000 saw at least a half
dozen RTSes more advanced than Starcraft, many of which didn't
even hit PC Data's charts: Tzar, Earth 2150, Dark Reign 2,
and Warlords: Battlecry, for instance. But Blizzard knows
how to make games and they know how to keep them moving off
the shelves. This Battlechest pack includes the Brood War
expansion as well as Prima's strategy guides, but it doesn't
include the two third party add-ons for Starcraft that preceded
Brood War.
Number 9. Quake III Arena
Units sold: 168,309
Gross income: $7,658,587
Nice engine, shame about the game. The guys at id know their
technology, but they've built a game targeted almost solely
at hardcore online players. The phrase "pure deathmatch"
is often applied to what Quake III does best translated
loosely, this means casual gamers need not apply.
If Quake III didn't have the strength of id's reputation behind
it, it would have been a commercial and critical disaster.
As it is, it was a commercial success that received lukewarm
reviews and was trounced by Epic's Unreal Tournament. Let's
hope the guys at id learned a valuable lesson.
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