60 Second Review of…
World War II Online: Blitzkrieg
Tom's Review:
Dear ma,
Today I spent an hour trying to hitch a gun to a truck. It kept
coming loose. War is hell. Then I transfered to a squadrom of Spitfires
out of Cambrai. We got lost because the map is broken. Then I had
to ditch when the ground warped into me while I was strafing some
dots that might have been Germans. Now I'm assigned to a tank. This
is much better, even though I spend most of my time wondering whether
I should downshift and sort of talking to my squadmates in the short
barks that fit on the radio interface. Luckily, the war is always
ending soon since the servers don't seem to last very long. I should
be home by Christmas. Actually, at this rate, I'll be home by Thanksiving.
Maybe even Halloween. Or Labor Day.
Love, Tommy
(Read Tom's Computer Games Magazine review here.)
Mark's Review: It looks like a game that can command
a following if Cornered Rat (did they consult with a psychic to
come up with that name?) gets it fixed, but as it stands now it's
a testament to man's inhumanity to gamers.
Publisher: Strategy First
Developer: Cornered Rat
Genre: Massively multiplayer persistent online role-playing
strategic action (that doesn't work)
Requirements: Hope springing eternal
August 3, 2001
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