60 Second Review of…
Clive Barker's Undying
Tom's Review: Undying is a game set in a world where
most of the doors don't work. No One Lives Forever was also a game
in a world where most of the doors don't work, but it had other
distractions beyond the poor lighting and wind sounds that pass
for atmosphere in Undying. Although it's billed as a Clive Barker
created horror game, Undying is merely another action game on rails,
complete with hair-pulling boss fights, nail-biting ammo management,
and bone-wearying key hunts. It is a shining example of how so few
horror games other than Alone in the Dark and Silent Hill truly
understand horror. Yeah, it's got some nice touches, but nice touches
do not a horror game make. To its credit, at least Undying is better
than Dreamworks' first and scariest game, the horrifying Trespasser.
Mark's Review: The doors may be fake, but the tension's
real. This one really surprised me. Undying is the scariest game
I've played since Alone in the Dark. It's on rails and is a key
hunt, like Tom says, but somehow that didn't bother me. I like my
shooters to herd me towards my objectives so I can focus on action
rather than exploration, and Undying does that. As a shooter, it
provides plenty of action and some interesting new wrinkles with
its use of spells alongside guns. As a horror game, it's very successful
in being creepy. I was on edge every time I entered a new room for
the first time. Be sure to play it at night with the lights out
-- in fact it hard to play in a well-lit room because the game is
too dark. If you don't mind a game based on the three Ls -- linear
levels, locked doors, and limited ammo -- this is a very good game.
Publisher: Electronic Arts
Developer: Dreamworks
Genre: First Person Shooter
Requirements: PII 400, 64MB RAM, 90MB hard drive space, Direct
3D or Glide compatible card
March 19, 2001
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