60 Second Review of…

No One Lives Forever

Tom's Review: My first attempt at NOLF's single player game wasn't very promising. I sat through a nearly 1 gigabyte install, thirty minutes of exposition, thirty minutes of a Half-Life bootcamp style tutorial, and then another fifteen minutes of exposition. Finally I was dropped into the actual game, only to discover a shooting gallery sequence right out of the Die Hard games. Fortunately, it got better. As a single player game, NOLF has fairly restrictive gameplay and level design, but it's got more than enough style and humor to make up for all the fake doors. I've spent most of my time with the multiplayer game, which demonstrates vividly that we can't make fun of Monolith's Lithtech engine anymore. In fact, I'm considering that maybe we should stop laughing at Monolith altogether. They've finally come of age in this clever, funny, memorable, pastel-coloured game that occasionally has me waiting in line at the grocery store or standing in an elevator and quietly singing under my breath that 60s Brit pop refrain: "Cause no one lives forever...".


Publisher: Fox Interactive
Developer:
Monolith
Genre:
First person shooter
Requirements:
PII/300, 3D accelerator card, 64MB RAM, 400MB hard drive space

February 5, 2001

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