60 Second Review of…
No One Lives Forever
Tom's Review: My first attempt at NOLF's single player
game wasn't very promising. I sat through a nearly 1 gigabyte install,
thirty minutes of exposition, thirty minutes of a Half-Life bootcamp
style tutorial, and then another fifteen minutes of exposition.
Finally I was dropped into the actual game, only to discover a shooting
gallery sequence right out of the Die Hard games. Fortunately, it
got better. As a single player game, NOLF has fairly restrictive
gameplay and level design, but it's got more than enough style and
humor to make up for all the fake doors. I've spent most of my time
with the multiplayer game, which demonstrates vividly that we can't
make fun of Monolith's Lithtech engine anymore. In fact, I'm considering
that maybe we should stop laughing at Monolith altogether. They've
finally come of age in this clever, funny, memorable, pastel-coloured
game that occasionally has me waiting in line at the grocery store
or standing in an elevator and quietly singing under my breath that
60s Brit pop refrain: "Cause no one lives forever...".
Publisher: Fox Interactive
Developer: Monolith
Genre: First person shooter
Requirements: PII/300, 3D accelerator card, 64MB RAM, 400MB
hard drive space
February 5, 2001
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