60 Second Review of…
Diablo II: Lords of Destruction
Tom's Review: I have to wonder if it's a good thing
when a game that sucks away hundreds of hours actually gets better.
Do I want to facilitate the Squandering of Time? And with a new
act, new items, new classes, new interface tweaks -- in other words,
Things I Really Have to Try --do I have a choice in the matter?
"The Diablo II expansion is out there. It can't be bargained
with. It can't be reasoned with. It doesn't feel pity or remorse
or fear. And it absolutely will not stop, ever, until you are dead."
Mark's Review: I've played this game so much that
my mouse-button finger is sore. Really sore. And my wife has no
sympathy for me and refuses to pop open my beers because I've suffered
nerve damage from playing "that damned game" as she refers
to it instead of sacrificing my pointing finger while potting geraniums
or building an addition onto the house or something horrifying like
that. Is this a review? Maybe. Is Lord of Destruction a game? No,
it's more like a lifestyle.
Publisher: Havas
Developer: Blizzard
Genre: Super-addictive action RPG
Requirements: A willingness to abandon Real Life for a while
July 15, 2001
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