Daily News Spin March 30, 2001 (Friday)
Deadlands coming to your PC
Avault
is reporting that UK-based Headfirst Productions has grabbed the
rights to make a computer game based on the Deadlands RPG from Pinnacle
Entertainment Group.
Deadlands is a "Weird West" game that mixes in supernatural
elements with the American old west. Here's a bit from Pinnacle's
page that describes the RPG:
Some tell of mysterious and terrifying beings called the Reckoners.
They say these otherworldly horrors are seeding the entire world
with fear, cultivating humanity's terror. Someday, should they
create enough, they could even walk the Earth - and destroy it
utterly!
Arrayed against the darkness are the heroes of the Weird West(TM).
Grim gunslingers ride the trails, armed only with their six-guns
and their wits. Cardslinging hucksters gamble with dark forces
to cast arcane hexes. Scientists teetering on the edge of madness
create infernal devices of piston-pumping steam and steel. Wise
shamans call upon long-forgotten, nature spirits for powerful
favors. Agents and Texas Rangers try to protect the public from
the most dangerous of all things - the truth.
Gameloft closing websites
We reported this some time ago, but now it's official -- at least
according to Avault.
UBI SOFT is shutting down its gaming websites around the world,
citing �no profit perspective in the exploitation of its Internet
portal.� An e-mail from a press agent for the venture announced
the news this morning....
We've also noticed that the Gamer's Alliance network seems to have
gone a bit dormant, with the exception being the main site, GA-Source.
The other sites are not being updated. GA-Strategy was last updated
on the 16th and GA-RPG was last updated on the 11th.
Baldur's Gate 2 post-mortem
Gamespot has an interesting
look at the Baldur's Gate 2 development process written by joint
BioWare CEO's Dr. Ray Muzyka and Dr. Greg Zeschuk.
In developing a sequel, you must start with the right philosophy--the
goal must be to make the game better, not just make the same game
over again. You also need a mechanism to quantify your previous
mistakes and learn from them. If you don't make a point of figuring
out what you did wrong last time, you're not likely to fix it
the second time around.
Half-Life Blue Shift in the works
Sierra and Gearbox Software announced Half-Life: Blue Shift, which
will be out in June. You can check out the offical
website, which has a trailer. Blue Shift will allows players
to explore areas of the Black Mesa Research Facility where even
Gordon Freeman never gained access. Blue Shift is a stand-alone
product. From the press release:
Blue Shift is an all-new single player episode surrounding the
Black Mesa security guard introduced in Valve's classic action
thriller, Half-Life. In development by Gearbox Software, creators
of the critically acclaimed Half-Life(r): Opposing Force(tm),
Blueshift also contains the Half-Life HD Pack, which automatically
upgrades the weapons and characters of all the games in the Half-Life
saga with new high definition content.
The press release also says that in the U.S. it will be "sold
with a full version of Half-Life: Opposing Force," This worries
us a bit. We wonder how Sierra will price this product, and if owners
of Opposing Force will get any kind of a break?
Arab-Israeli Wars announced
TalonSoft announced today a new game based on several different
historical conflicts between Israel and its Arab neighbors.
Dominate the Middle East during a new age of warfare with the
emergence of anti tank guided missiles and supersonic Jets. Crush
your enemy with the sophisticated weaponry of the M48A2 Patton�s,
T-62�s and the F-4 Phantom II�s in 22 exciting stand alone scenarios
covering the 1948, 1956,1967, and 1973 Arab-Israeli Wars. Conduct
four intense linked Campaign games, taking place on the fierce
battlefields of The Six Day War and Yom Kippur War.
Sounds interesting, but it's also a game that's picking at a wound
that hasn't healed yet, also.
X marks the spot for Sega and Microsoft
Sega's has signed to deliver 11 games for the Xbox, according to
this press release:
The companies kicked off their relationship by announcing an
11-title publishing agreement to premiere many of Sega's upcoming
games on the Microsoft� Xbox console. The first games to premiere
on Xbox will be "Jet Grind Radio Future*" (tentative title), "Panzer
Dragoon*" (latest version), "GUNVALKYRIE*", and "Sega GT*" (latest
version). In addition, Sega plans to utilize the Xbox video game
system's broadband online gaming capabilities.
These don't seem to be exclusives, but they will "premiere"
on the Xbox, so they may be exclusive for an initial period.
"We Created Worlds... 1983-2001"
GameSpyDaily has an article
penned by Witchboy Harvey Smith about the wake that was held for
Origin last night, attended by many past members of the company.
So tonight we gathered in Austin, in a lightly wooded area (that
will remain undisclosed), to "celebrate." The mood was one part
somber, one part nostalgic, one part excited (by the chaos). Some
of the people who had, until late, been working at Origin had
built a giant bonfire, made of UO2 schedules, design docs and
such. Several people, including (I think) Richard, Starr "Blackthorn"
Long (UO2 producer) and Victor "Tungsten" Meinert (UO2 art director),
lit the fire with torches in the form of a pyramid, sphere and
cube. It was awesome. There was a small stuffed armadillo on top
of the bonfire. As the fire lit, a column of sparks sizzled up
into the black sky.
3am
"Sometimes the healthiest thing a body can do is get out of
the sunshine, off the green grass, out of the fresh air and breath
in the opposite -- air that is equal parts smoke, tension, and BO.
Only then will you rediscover what first drew you, as a child, to
games."
- Steve Rushin, from Beers and Shots in the April 2, 2001
issue of Sports Illustrated, writing about English pubs and darts.
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