Daily News Spin March 20, 2001 (Tuesday)
Slow PS2 sales are a downer for GDC
The San Jose-Mercury News has an
article about the problems Sony is having in meeting it's goal
of shipping three million PS2 units by the end of its fiscal year.
``Sony's shipments may be close to the 3 million that is their
goal, with the key difference being that the product will have
shipped, but it will not have arrived in North America -- let
alone at retail or distribution centers, on the way to retail
shelves,'' said Edward S. Williams, interactive entertainment
analyst for Gerard Klauer & Mattison in New York
Game companies, listen to us. Just make PC games, ok? Oh, and Game
Boy Advance games are ok too. Thank you.
Birth of game studio
It's not exactly D.W. Griffiths stuff, Gamasutra has an interesting
article about the birth of a mystery studio in Spain. It's written
by one of the founders of this unnamed company, and takes a look
at their struggles to get going.
So, our research results show that we need to sell between 100,000
and 250,000 units to become profitable, and that the exact number
depends on the negotiations with the publisher. As the break-even
point cannot be reached by sales in Spain alone, the company has
to start from the very beginning with an international focus,
trying to reach a worldwide audience. This simple formulation
has helped us a lot to focus our vision.
America, the politically incorrect game
Guest writer Jim Frazer has played America.
Just think of the most typical stereotypes of each of the factions
in America and you will no doubt find them in great quantities.
The Mexicans all sound like a couple of mice from a 1960s Speedy
Gonzolez cartoon. I kept expecting my units to suddenly run off,
grab some cheese from the fridge, and drop an anvil on my cat.
And of course most of the units are portrayed as either lazy or
drunk; the construction units all sound like they�re upset that
you woke them up, and the Gunmen, one of the most common units
I purchased, can only be recruited from a Cantina.
If you're not too lazy or drunk, click
here to read Jim's Early Hours with this German game.
Doom powered by AA batteries
Activision announced that Doom is coming to Game Boy Advance. Sounds
great. They're also going to do an X-Men and Spiderman game for
GBA.
Wizards of the Coast stuff
We saw a press
release yesterday announcing a new Chainmail miniatures game
from WotC. This is going to be a Dungeons and Dragons skirmish game.
It's called Chainmail in homage to the set of rules that gave birth
to D&D a quarter of a century ago. Mark still has a copy of
both Chainmail and the first set of incomprehensible D&D rules
that TSR published.
In other WotC news, they issued another press release about the
D&D Master Tools, the computer software based on Troika's Arcanum
editor:
The D&D Master Tools is an essential tool for Dungeon Masters
to generate characters, monsters, treasures, encounters, and maps
which can be cataloged for easy and quick reference. The Arcanum
World Editor adds a powerful, tile-based map editor to the D&D
Master Tools program. Together, this suite of tools will enable
Dungeon Masters to author adventures in the classic D&D module
style. Additionally, the initial print run will include a unique
Blackguard pewter miniature.
Nothing really new there, but they release did indicate that the
tools would be out in August.
3am
Before computer games, there were other games. Before anyone reading
this, there was Little Wars by H.G. Wells, the first miniatures
game. When he wasn't busy writing The Time Machine and other works,
he liked to play with tin soldiers.
The beginning of the game of Little War, as we know it, became
possible with the invention of the spring breech-loader gun. This
priceless gift to boyhood appeared somewhere towards the end of
the last century, a gun capable of hitting a toy soldier nine
times out of ten at a distance of nine yards.
- H.G. Wells
We're hopeless now, and it's all his fault.
Click here
to read yesterday's news
Back to Top .
|