Daily News Spin February 22, 2001 (Thursday)
EA.com grabs your wallet and won't let go
In an article at MCV, EA.com
has revealed their eventual pricing plan and their desire to be
the "HBO" of online networks.
EA.com went live in October, with 30 online games plus 25 matching
services for packaged PC products. By the end of December it had
signed up more than 6m unique users, compared with 1.2m unique
users across all EA Web sites before the dotcom�s launch. The
site also has more than 1.2m registered members, and is growing
at 10,000 per day, CEO Larry Probst said. By the end of the calendar
year, EA intends to offer $9.99 subscriptions to two channels:
EA Sports Arena and EA Worlds, plus some kind of discount structure
for people who subscribe to both services. Initially, however,
Sports will feature three games for $4.99 (growing to seven for
$9.99), while Worlds and Sports will be offered combined for $9.99.
This is a reaction to a nine-month user churn they experience with
Ultima Online. Players activate an account and play for nine months
and then cancel, according to EA's data. They don't want to lose
those accounts, so they're planning on bundling online games together.
If you get tired of one, you'll be reluctant to cancel your account
because there will be other games you want to play. It's diabolical!
The article also mentions some new subscription-only games that
are coming:
Among the new titles are three subscription-based games for the
EA Sports Arena: Nascar, Tiger Woods Golf and Knockout Kings,
which will be bundled as a subscription package. Other titles
include Silent Death and Air Warrior 3 in the Worlds section of
the site.
And of course there's Majestic and The Sims Online and another
rumored big launch, which may be a Harry Potter or even a Lord of
the Rings game, according to the article.
3DO to skip E3
3DO has decided to not attend E3 this year, according to a story
at MCV:
Amid financial woes and a recent staff reduction of about 10%,
3DO has decided to forgo E3 this year, believing it can get better
bang for its buck in more intimate one-on-one meetings with the
media, institutional investors and retail buyers.
This is surprising news. The article does mention that 3DO is thinking
about getting an off-site location to show their games. Gathering
of Developers has done this for the past couple of shows, renting
a parking lot across the street from the convention center.
King of Dragon Pass dissected
IDevGames has a post-mortem
of the indie game King of Dragon Pass written by one of the game's
creators, David Dunham (see our interview):
One problem that we became aware of as the project progressed
was that of emergent behavior: it is easy enough to test one scene
of the game but hard to know how they all fit together until you
can actually play many game years. Unfortunately, we weren't able
to do this until late in the project and had to go back and make
changes. The development cycle took three long years. This is
far too long in today's commercial game industry.
American McGee dissected
Amer discusses Alice in a quick vivesection of the game at TechTV.
We didn't realize just how radical a game Alice is.
Gameplay in action-adventure games usually revolves around basic
jumping, puzzle solving, fighting, and exploring. To this we added
swinging, bouncing, riding, floating, and shrinking.
Swinging? Of course! Riding? We are not worthy! He is a genius!
Bill Roper interview
Our interview with Blizzard's Bill Roper is now up. Bill talks
about Warcraft 3, the Diablo 2 expansion, the new Warcraft novel,
and a few other things. Here's
the link.
3am
The big buzz is the video
of the new Doom game in action at the Tokyo MacWorld Expo. Of course
it was displayed using the new $600.00 NVIDIA GeForce III card,
which dampens our enthusiasm a bit. That's the likely cost of a
combined PS2 and Xbox purchase, just for a videocard. We'll wait
until it's under $200.
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