Tags: 7 Days to Die

The creators of 7 Days to Die explain how to make a friendlier zombie apocalypse

, | Games

7 Days to Die is one of the better entries in the burgeoning ranks of open-world Early Access survival games. Unlike DayZ or Rust, 7 Days to Die features a decidedly abstract look and encourages cooperation by making the zombies a credible threat. There’s not much time to act like a dick to other players when the undead hordes are swarming around your boarded-up house. Was that a purposeful decision on the part of the developers, or was it just an accident? I was curious about the design of the game, so I asked producer Richard Huenink some questions, and he was kind enough to humor me by answering.

Do we shamble or sprint through some questions after the break? Continue reading →