Frozen Synapse 2 is one open-world game you won’t be playing this year

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You know why you should be looking forward to this year’s release of Frozen Synapse 2, don’t you? I mean, even if you weren’t super jazzed about the first game’s turn-based plotting in real-time combat arenas. Because this is the elevator pitch from developer Mode 7:

It will feature a vast procedurally generated city, where tactical encounters can occur within any building, or at any map location. AI factions will vie for control over the map, issuing contracts, taking on missions and engaging in diplomacy in just the same way as the player.

Frozen Synapse busting out of its combat arenas into a procedurally generated open world is the sort of thing that might make a fella clear a date on his calendar. Unfortunately, that date will no longer be in 2016. The release has been delayed until 2017. Which should be a very good year for Mode 7, who is also publishing Tokyo 42 in 2017.

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