Weekly Little Big Planet: hold the cheese

, | Features

The thing about Trials Evolution is that you can cheese your way through certain levels by stumbling past a checkpoint here and there. You feel yourself starting to lose control of the bike, you’re tipping over the handlebars after clearing a particularly difficult incline and you think you’re going to have to start over yet again. But wait! There’s the next checkpoint marker! You’re falling forward. Will you plant your rider’s face in the asphalt, or like a sprinter straining for the tape will you nose across the marker and turn it green before the crash indicator flashes? That’s not cheating. You take a fault and move on to the next stage. Not perfect, but legit. But sometimes…

The thing about Neosphere, this week’s Trials Evolution community track, is that it never let me cheese the checkpoints. Or rather, it didn’t let me feel okay about it. I’m thinking in particular about a checkpoint I call The Guillotine One. I crashed as I cleared that every single time because I just couldn’t finesse the throttle properly. The game, feeling sorry for me, let me continue as if I’d really cleared it, but deep down I knew I hadn’t. I’d cheesed it, and if a track is really good, you just won’t settle for cheesing it.

Neosphere was designed by DrittesAuge.

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