1 Y-Wing vs. 1 X-Wing

QuarterToThree Message Boards: Free for all: 1 Y-Wing vs. 1 X-Wing
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Bussman on Friday, May 4, 2001 - 02:38 pm:

I thought that this deserved its own thread, especially considering the topic of the thread it came up in...


Quote:

Can anyone here vouch for Bub's claim that a Y-Wing will beat an X-Wing in a 1v1 dogfight? I always thought it sounded kind of wacky, but he's said he can demonstrate it.




Now this is interesting! I've spent a lot of hours playing the Star Wars flight games (Tie Fighter, XvT, Alliance) so if there's any set of games that I'd dare to call myself an expert on, it's this one.


Quote:

Ion Cannons on the first pass. A mix of Ions and Blasters will crumple your sheild in just 3-4 hits. Then one ion disables you and I have almost a full minute to taunt you before atomizing your craft. The key is... um... that first pass. But I can do it. Ironically, TIEs, despite being weaker are much harder. Can't hit the bastards as easily!




I can't vouch for the claim that it can be done since I haven't tried it myself, but I can say that believe that it could be done as Bub described above. I assume that we've taken warheads out of the equation, since it would probably just complicate the issue. The idea isn't as farfetched at it might sound. The CFS2 manual quotes Joe Foss quoting the Red Baron, "As the Red Baron said, 'It's not the crate, it's the man sitting in it.' If it were not so, the Grumman Wildcat would have been a flying coffin." Now just substitute Wedge Antillies for Joe Foss, and Y-Wing for the Wildcat. :)

I thought Tie Fighters were dumb until a friend of mine totally beat my ass in a 1v1 fight using one while I was in an X-Wing. Now I think they're actually quite good, sometimes even better than the Interceptor b/c of their laser placement. My favorite skirmish scenario is a big T/F or T/I melee.

Maybe I'll install Alliance and test Bub's theory.
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Bub (Bub) on Friday, May 4, 2001 - 03:16 pm:

Alliance makes my claim even easier cause you can set Ions and Blasters to firing AT THE SAME TIME. That mix rips through shields like butter.

In XvT you had to manually switch between the two gun types to keep it going.

Now, if the X pilot is lucky enough to avoid the 2-3 salvos it takes to disable him and get behind the Y... there is almost no chance for the Y to survive.

I was with the stupid LSF Squadron and we had great fun playing 2v2 battles. Teams of Y-wings and TIE Fighters, nasty little brawls.

-Andrew


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Tom Ohle on Friday, May 4, 2001 - 03:33 pm:

I've always found X-Wings to be the Alliance's weakest ship (other than the B-Wing) in dogfights. A Y-wing could definitely take him out.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Tom Ohle on Friday, May 4, 2001 - 05:39 pm:

Plus, in dogfights, you definitely don't need speed. I've fought many dogfights where I didn't break 40. You can maneuver much more easily at lower speeds, allowing you to stay out of your enemy's sights.
I was 1st on Case's XvT ladder for about 3 weeks, but then I stopped playing on the ladder because people were coming on in teams and such.
I prefer the Empire's ships for dogfights - I'll take on anything in a Tie Advanced.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Bussman on Friday, May 4, 2001 - 07:34 pm:


Quote:

Alliance makes my claim even easier cause you can set Ions and Blasters to firing AT THE SAME TIME. That mix rips through shields like butter.




I was going to mention that, but I figured my post was getting long enough already. In XvT, if you didn't have missiles loaded, you could hold down the weapon switch key, leave the lasers/ions both in single fire mode, and end up with constant stream of energy that you could hose stuff with (until you ran out of charge...).

X-Wings are meant to be multirole fighters. They are the F/A-18 and F-16 of the Alliance fleet, therefore by defninition, they aren't exceptionally good at anything. Usually when flying an Alliance ship I'd never recharge the shields and once they were gone, shunt the power to engines and fly it like a TIE. (Doesn't work with the Y-Wing tho.)

Oh sure, a TIE-Advanced is an awesome ship. So is the TIE-Defender. However, a good pilot can turn the maneuverability of the T/Fs and T/Is into a set of shields.

Hey, did you guys know you could make the 5 Experimental TIEs into flyable aircraft? The one that's a flying bomb isn't that interesting though. lol
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Tom Ohle on Friday, May 4, 2001 - 07:38 pm:

Heh... yeah, I know the regular T/Is and T/Is are just as good as anything out there... I remember my brother and I taking on X-Wing teams with two T/Fs. Pretty sweet


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Bussman on Friday, May 4, 2001 - 07:46 pm:

Hmm, I just remembered that I never did finish Alliance. I kept getting stuck on the second or third part of the Death Star mission. What was the deal with making you fly all over the place doing more than what happened in the movie? My wingmates (i.e. Wedge and Tycho) always kept running into my back and killing me.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Alan Au (Itsatrap) on Friday, May 4, 2001 - 08:48 pm:

The X-Wing handles better, but I like the Y-Wing's firing pattern better. Going toe to toe is just a losing proposition for the X-Wing. If the X-Wing gets behind the Y-Wing, game over. Not so true the other way, due to the X-Wing's increased speed and maneuverability. Against cap ships, Y-Wings are the way to go, but in a dogfight I'd rather have X-Wing support.

As for X-Wings vs. TIE fighters, I used to practice that 3 vs. 9 X-Wing training drill until I could shoot down all 9 within a 3 minute window. XvT changed the flight model though, so I guess it really depends on which game you're talking about.

I'm an A-Wing guy myself. They are admittedly a bit underpowered, but you tend to stay alive longer. T/I's are a close second. As for the T/A's and T/D's, where's the challenge? *grin*

- Alan


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Lee Johnson (Lee_johnson) on Friday, May 4, 2001 - 08:57 pm:

The A-Wing rules! 'nuff said! :-)


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Anonymous on Tuesday, May 8, 2001 - 10:59 pm:

A-Wings are nice. Can't hit a fighter with a torp. Give me a concussion missle any day!

I think it is moot to argue which fighter wins in a dog fight though, all that really matters is the skill of the pilot. The X-Wing games are pretty well balanced in that repect. It was different in Tie Fighter as there was always a more advanced ship around the corner.

Hmm. I need to go back and finish Alliance too. For the longest time my CD was trapped in a CD-ROM that died on me. Finally gave up on the warranty and dismantled it myself and rescued my game!

Brad Grenz


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Bussman on Wednesday, May 9, 2001 - 07:46 pm:

One of my friends had the weirdest idea for multiplyer deathmatches. His idea was to take an Assault Gunboat and load it with advanced torps (and countermeasures if they were in the game being played). He'd then transfer all power to engines, and dumb fire dual adv torps at point blank range. He figured that by the time you ran out of ammo (it held 16 I believe) you were about to die anyway. It worked pretty well if I recall correctly.

Personally, for me, A-Wings don't have enough punch for me to do well in a melee dogfight. The dual lasers just aren't enough to guarantee one shot T/F kills, and once you're past the merge getting a missile lock is too hard or just takes too long.

Am I the only one who got sick of the "You and one wingman need to inspect 50 capital ships ranging from corvette to ISD class while 4 to 6 squadrons of various TIEs chase you around" missions?


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Alan Au (Itsatrap) on Thursday, May 10, 2001 - 12:06 am:


Quote:

The dual lasers just aren't enough to guarantee one shot T/F kills, and once you're past the merge getting a missile lock is too hard or just takes too long.



Oh, I used to just ram the T/Fs. I mean, hey, one-shot kill. ;)


Quote:

Am I the only one who got sick of the "You and one wingman need to inspect 50 capital ships ranging from corvette to ISD class while 4 to 6 squadrons of various TIEs chase you around" missions?



I'll take a recon mission over a "defend the dignitaries" mission any day.

- Alan
Top of pagePrevious messageNext messageBottom of pageLink to this message  By wumpus on Thursday, May 10, 2001 - 02:28 am:

This topic just screams "dork". I wince every time I read it in the topic list. ;)

Am I the only person who finds this vaguely reminiscent of the childhood "who would win in a fight, a lion or a bear" argument?

Star Wars fanboys!! You're all pawns of George Lucas and Jar Jar Binks! ;)

wumpus http://www.gamebasement.com

p.s. Although I have to admit, Tie Fighter was an amazing game. Being the bad guy never felt so good. The hand of the Emperor tatoos were badass.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Bub (Bub) on Thursday, May 10, 2001 - 02:40 am:

"Am I the only person who finds this vaguely reminiscent of the childhood "who would win in a fight, a lion or a bear" argument?"

Only if there were a game where you could physically pilot a bear and a lion in a fight (and Black & White doesn't count).

Since people who've played Multiplayer X-wing and TIE Fighter have seen "lions" fight "bears" and both sides win depending on the pilot... it's not at all like the childhood argument you site.

-Andrew


Top of pagePrevious messageNext messageBottom of pageLink to this message  By wumpus on Thursday, May 10, 2001 - 02:51 am:

"Since people who've played Multiplayer X-wing and TIE Fighter have seen "lions" fight "bears" and both sides win depending on the pilot... it's not at all like the childhood argument you site."

Wouldn't that involve playing the suck-ass X-Wing vs. Tie Fighter, though? I am a conscientious objector in that case. Especially when you could be playing the far, far superior Freespace 2.. just pretend that it's Star Wars by making R2D2 noises while you play. RED FIVE GOING IN!

wumpus http://www.gamebasement.com


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Bussman on Thursday, May 10, 2001 - 10:51 am:


Quote:

it's not at all like the childhood argument you site.




Thank you Bub. Yeah wumpus, it's not like we're sitting here going:

"The X-Wing is better!"
"Nu-uh, the A-wing is better!"
"No way man, the B-Wing will kick all your asses!"
etc...

As far as "suck-ass X-Wing vs. Tie Fighter" goes, yeah, it wasn't perfect, but it had it's good points for the time it was released. It had better graphics, and later D3D support patched in, and it was the first MP Star Wars sim game. The only really major flaw was that it didn't come with a campaign, but the BOP expansion fixed that, though I admit I never finished the Imperial campaign b/c of one impossible mission. It involved you spawning about 15 km from you objective, which you had to defend from 3 sides, so if you died, it took you a solid 2-3 minutes to get back into the fight, and by that time, it was all over.

I remember when I first got XvT and was playing the Alliance gunnery training mission (just so that I could get the hang of a SW sim again) and for some reason, I was having a truly hard time hitting the drone T/F they had launched. I wasn't trying really hard, just taking potshots really, then I realized that my lasers were passing between the wings on the T/F. I remeber thinking that was so cool because Tie Fighter didn't actually model the physical shape of the ships as far as trying to hit them was concerned.
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Dean on Thursday, May 10, 2001 - 01:49 pm:

In Harvard Sq. on a Saturday night, there used to be a guy known as the Screaming Preacher, who would stand on a box, wave a bible, and tell everyone they were going to hell. This attracted a large contingent of subgenii who would collect around him and argue with him. One night, from a random person in the crowd came the shout, "Jesus versus Wolverine, who would win?"

A bit of laughter, but then a thoughtful silence from the Bob followers. Discussions start to break out. The Screaming Preacher continues preaching, but he's largely ignored, because the Subgenii have a new bone to gnaw on.

"Wolverine would just slice and dice and that would be that, man."
"But Jesus would resurrect himself and then the smiting would start."
"Could an admantium skeleton stand up to the Holy Power of God?"
"But why would Jesus smite him? It's Jesus, man! Jesus would just forgive Wolvey."

Mind boggling, and one of the deep questions of the universe.

And on-topic-- the best was a pure T/F melee, and using your flares to take out another T/F that was on your tail.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By BobM on Thursday, May 10, 2001 - 03:45 pm:

I nominate this geekiest thread EVER (on Quarter to Three.)

Though, I must say, the results surprised me. The X-wing is supposed to be the Alliance superiority fighter, and the Y-wing is primarily meant as a bomber. Not that I doubt you all, just that I was surprised.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Aszurom on Thursday, May 10, 2001 - 06:22 pm:

All your small moon are belong to us...

...wait, that's no moon! It's a BASE!

Hrm. Personally, I rather liked the AWing myself. The XW was nice, but easily hit. An Awing was basically a shielded TIE. B-Wings are RIGHT OUT!

Ok, raise your hands... how many of us re-installed TIE or Alliance since this thread started?

Finally... I think Freespace2 is the bizbomb - HOWEVER, Xwing just had the atmosphere. It was more roleplay for me, because I was raised on the Incom Space Superiority Fighter and not some "yeah, whatever" freespace design craft.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Alan Au (Itsatrap) on Thursday, May 10, 2001 - 08:11 pm:


Quote:

It was more roleplay for me, because I was raised on the Incom Space Superiority Fighter and not some "yeah, whatever" freespace design craft.



What? Have you no appreciation for Nankam Aeronautical's GTF Myrmidon class space superiority fighter, or the history behind the 53rd Hammerheads? ;)

- Alan
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Bussman on Thursday, May 10, 2001 - 08:30 pm:


Quote:

Ok, raise your hands... how many of us re-installed TIE or Alliance since this thread started?




I haven't, but my excuse is two words: Final exams. After that, I'll probably see if I can get my hands on a copy of Freespace 2 and reinstall Alliance.

"Myrmidon" How do you even pronounce that? ;)
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Alan Au (Itsatrap) on Thursday, May 10, 2001 - 09:05 pm:


Quote:

Ok, raise your hands... how many of us re-installed TIE or Alliance since this thread started?


*raises hand* I reinstalled the X-Wing collector's edition remake. TIE is out on loan.


Quote:

"Myrmidon" How do you even pronounce that?


It's pronounced just like it's spelled. <heh> It's the Star Control "Mmrnmhrm" that took me forever to figure out.

- Alan
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Aszurom on Thursday, May 10, 2001 - 11:52 pm:

Ah, the dreaded "mumble-blaster"

Captain, incoming transmission... Main screen turn on!

"Mmrnmhrm"

WHAT YOU SAY?!

"Mmrnmhrm nrmhmmrh murmf"

WHAT?! I can't understand a word you're... aw, screw it. Raise shields and lock torps!


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Jason McCullough on Friday, May 11, 2001 - 12:16 am:

"Though, I must say, the results surprised me. The X-wing is supposed to be the Alliance superiority fighter, and the Y-wing is primarily meant as a bomber. Not that I doubt you all, just that I was surprised. "

The reason Y-Wings are stupidly effective against the "supposed to be so much better" X-Wings is.....ta da, the silly flight model of the entire X-Wing, Tie, XvT, Alliance series of games. You can stop on a dime, turn on a quarter, and engage in countless other currency-related things that snap the laws of physics into little pieces and kick them in the gut over and over.

With realistic physics, there'd actually be an *point* to going fast. Advantage: X-Wing.

As it is, I'm scaring myself typing this. I'll just head off for some bass fishing with an AK-47 to re-establish my masculinity.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Supertanker on Friday, May 11, 2001 - 12:58 am:

"Ok, raise your hands... how many of us re-installed TIE or Alliance since this thread started?"

Hah, beat you to it. I reinstalled Alliance after getting a new videocard in January. Now, I am anxiously awaiting the X-Wing Alliance Upgrade to be completed.

And yes, this is the geekiest thread ever. I'm not sure I would limit that to Qt3.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Aszurom on Friday, May 11, 2001 - 06:58 pm:

I just went and had a LONG look at those new models. WOWZA. Make sure you look at the new gunboat - I was amazed.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Bussman on Friday, May 11, 2001 - 10:16 pm:

Supertanker: Thank you, thank you, thank you, thank you for posting that link. I had no idea something like that existed or was even possible. I'm having a hard time making sure my keyboard doesn't short out from the drool. Okay, maybe I'm not that excited. Now where are those Alliance discs?


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Supertanker on Friday, May 11, 2001 - 11:56 pm:

Glad to be of service, as few are the places where I think it is truly appreciated. The first model I saw was the TIE, and I couldn't get over how it looked almost as good as the original movie.

I found that link in the HardOCP forums a month or so ago. Is an Xwing thread there geekier than an Xwing thread here?


Top of pagePrevious messageNext messageBottom of pageLink to this message  By wumpus on Saturday, May 12, 2001 - 12:09 am:

This is no mere X-Wing thread. This is an X-WING VS. Y-WING thread.

Big difference.

wumpus http://www.gamebasement.com


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Aszurom on Saturday, May 12, 2001 - 02:03 am:

Well... there's only one REAL way to know. Bub, you'd better rest up in the day or two after E3 - I'm issuing an open challenge. My X-wing, your Y-wing, dense asteroid field.

Let's say Wednesday or Thursday the week after the show? I've got to head to N. Carolina the following week, so if you can't make the first week, you've got to wait 2 more.

I'll go easy on you.

Aszurom


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Bub (Bub) on Saturday, May 12, 2001 - 04:34 pm:

Why the dense asteroid field?

Answer: Advantage X-Wing.

-Andrew


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