Screenshot overload

QuarterToThree Message Boards: Free for all: Screenshot overload
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Alan Au (Itsatrap) on Friday, February 16, 2001 - 12:26 am:

Yeah, I know, games live and die by hype and buzz, but enough already! Is it just me, or is anyone else sick of seeing Tribes 2 and Serious Sam screenshots? I remember back before the Diablo II release, and I felt like I had already finished playing the game. I'm curious what the Q23 crowd thinks about this.

- Alan


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Asher on Friday, February 16, 2001 - 12:50 am:

Tribes 2 has been overloaded with screens like no other game I've seen. I just don't even look at this point, so the game will be pretty fresh. Honestly, I can't even tell you what the weapons or vehicles are in the game. Then again, I'm pretty resistant to previews. I just don't look at many.

I like what 3DO is doing with HOMM3. It's due out in 6-8 months and they haven't even announced it yet. It will ramp up with coverage, but they're timing it so that our appetite will be whetted just before the game appears, not 18 months before it appears.

OTOH, some people argue that it's never too early to start promoting a game to raise awareness. Because gamers seem to love previews so much, it's hard not to give them what they want.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Christoph Nahr on Friday, February 16, 2001 - 08:22 am:

"I like what 3DO is doing with HOMM3. It's due out in 6-8 months and they haven't even announced it yet. It will ramp up with coverage, but they're timing it so that our appetite will be whetted just before the game appears, not 18 months before it appears."

On the other hand, maybe that's because 3DO just fired the development team. :-/

You're sure that the Might and Magic games are unaffected by the recent layoffs?


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Steve Bauman on Friday, February 16, 2001 - 10:15 am:

The screenshot phenomenon is a direct result of game companies sending out builds of their games. Obviously the Tribes 2 shot of the day is also Sierra getting wacky, but Serious Sam shots are due to a demo being released and an alpha that's floating around. It's easy content to generate, and readers click on them.

I think it's pointless to complain about them, though. If you don't want to see them, don't look at them. And if you're seeing too much coverage, then QUIT READING SO MANY GAME SITES.

If I were doing PR (god help us all), I'd control all art assets. I'd send out 3-4 screens when the game is announced, go into quiet mode, or allow interviews and such but release no more art. Then toward the end of development, I'd release a few dozen screens from select areas that don't give away much of the game.

I'll tell you something, you get a completely different game experience when you avoid previews. I never paid any attention to Alice previews, and when I reviewed the game I was consistently surprised by the environments. It was great... the surprise, not the game.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Asher on Friday, February 16, 2001 - 10:17 am:

I have no idea about the recent layoffs. I never said anything about who was laid off or what will be affected. I would think they would have sense enough to not touch dev teams for products in development, though, unless they wanted to kill the product entirely.

In fact, outside of Fatbabies, I haven't even seen another story about it other than on fuckedcompany.com.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Dave Long on Friday, February 16, 2001 - 11:00 am:


Quote:

In fact, outside of Fatbabies, I haven't even seen another story about it other than on fuckedcompany.com.


Is anyone else repulsed by fuckedcompany.com? I can't even look at the site. I don't even like to see the URL flying around for others to find it. It seems to prey upon the worst things in people. Having been through some bad times at a website and publically discussing the issues, I realize now I should never have opened my mouth. It just breeds morons looking for you to say more and make an ass of yourself.

Steve's point is well-taken. The more previews you read, the less interesting a game becomes. By the time we get to play Tribes 2, if you've read all the previews and seen all the shots, there won't be anything left to be surprised by. That can make a great game dull. No One Lives Forever was great because I really hadn't seen much of the game's environments before playing. I imagine Duke Nukem Forever is going to be very much the same kind of thrilling game, simply because you'll have no idea what's going to happen next.

--Dave
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Asher on Friday, February 16, 2001 - 01:02 pm:

Fuckedcompany is the focus of a lot of anger from people who missed out on the dot com riches and are jealous, those who got in with options but got caught in the collapse, and those who have been laid off. Anger tends to be ugly.

The dot coms also didn't help themselves with some inane business plans that are easy to make fun of and more than a little smugness and arrogance on their part when things were going good.

Fuckedcompany is the best source for rumors about troubled dot coms, though.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Desslock on Friday, February 16, 2001 - 06:25 pm:

>Fuckedcompany is the best source for rumors about troubled dot coms, though.

Absolutely - and it has a better accuracy record than fatbabies.


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